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Motivation
As a graduated media artist I have the desire to give something back to the world and the people with my work...
... The form of this doing is variable and can manifest itself as animated film, graphics, illustration, projection and much more. My studies of media art and my activities in different companies and structures have given me a great wealth of life experience. I would like to incorporate this wealth into my work and let others participate in it.
Life Experiences
Life Experiences
2019 - Today
Small businesses as media artists
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projects:
Greta Luise Hoffmann
Visual Advisor & Animation Workshop
The Young Art Gallery Karlsruhe
2D animation video for the Baldung exhibition
Prof. Michael Bielicky
2D animation for the metro in Prague
Greta Luise Hoffmann
2D animation video as visualization of Kubun
2019 - 2020
State University of Design Karlsruhe as scientific assistant
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Course in After Effects, Maya, the Unreal Engine and drawing
2019
Arche Warder, Trainee animal keeper
2019
Children and Family Centre Entdeckerraupen Karlsruhe, trainee educator
2018
Diploma as media artist
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at Karlsruhe State University of Art and Design
2017 - 2018
PXNG as 2D and 3D artist
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Animation, concept drawing and 3D workflow for product staging, projections and interactive media
2014 - 2017
Inreal Technologies as 3D Artist
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3D assets, animations and programmed blueprints for VR architecture
2013 - 2017
State University of Design Karlsruhe as HIWI
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Participation in the courses in Maya and drawing
2013
Cultural Centre Karlsruhe as auxiliary staff
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Stopmotion, image editing and drawing with young people
2012
Daimler as a holiday job in production
2010-2011
Dory and Grey as an annual internship
-
Screen & Motion Design
2009-2010
Diakonissenkrankenhaus Rüppurr as civil service
2005
State Theatre Karlsruhe, trainee as stage painter
2004-2009
Printing company Hafner as sheet delivery
Tools
Tools of my Art
Photoshop
(Grafiken, Illustration, Gif-Animation)
After Effects
(Motion-Graphics, 2D-Animation, Post-Production, Schnitt)
Indesign
(Layout, Print)
Illustrator
(Grafiken)
Bleistift u. Buntstifte
(Illustration, Skizzen)
Unreal Engine
(Games, Visuelle Programmierung)
Autodesk Maya
(Modelling, Rigging, Animation, Texturing, Lighting, Rendering)
Cinema 4D
(Motion-Graphics)
Premiere
(Schnitt)
Wasserfarben
(Illustration, Skizzen)
Websites
Other Places
Artstation
Illustrations
Code for Culture - Oriaru
Serious Game und Gewinner in Best Design
Vakna
Diplomprojekt
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